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Netflix Video Game Documentary - Scores High

Netflix has just announced a documentary that Gamify is already obsessing over! 

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Tesla's Video Game Marketing Campaign

Tesla’s dropped their new Model X & 3 into both the physical world and the gaming world at the same time late last week.

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7 Common Myths About Gamification

There are many common myths and misconceptions surrounding gamification that can hinder its successful implementation as a marketing, business operati…

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Gamify’s Review on Jane McGonigal’s “SuperBetter”

As big advocates for the power that game elements can bring forth when incorporated into non-game activities, of course we had to read Jane McGonigal’…

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Game Mechanics & Game Dynamics: Gamification 101

Gamification is the integration of game mechanics into what can otherwise be considered as non-game activities such as your website, marketing, servic…

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5 Top Examples of Gamification - Dr Zac

  5 Gamification Examples Gamification has been used effectively over a wide-range of different fields. Including fitness, education, productivity and…

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Gamification: Expectation vs Reality

However successful gamification has managed to become from case to case, the process has managed to carry an aura of mystery and uncertainty over the …

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The Gamification principles within Daniel Pink's Book, Drive

“Drive” is the fourth non-fiction book by Daniel Pink. The book was published on December 29, 2009 by Riverhead Hardcover. In the text, he argues that…

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How to Make a Game without Coding

Want to make a video game but don't know how to code? Here are 5 top platforms that let you get started - for FREE, NO Coding required.  

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The 8 Steps to working with Gamify

Gamification marketing is a process. It isn't as simple as slapping your companies branding on a familiar game template and waiting for the numbers to…

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Gamification for Better Business Outcomes - Motivating Users

Gamify’s video version of Neil Patel’s “How to use Gamification for better Business Results”

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Gamify FAQs - Gamification For Advertising, Marketing

Today is “International ask a question day” (March 14th, look it up), so we’d like to take this opportunity to go over some of Gamify’s most frequentl…

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The History of Gamification - Journey from 1896 to the 21st Century

Before the industrial civilisation was established, marketers were experimenting with ways to inspire loyalty in their customers. Over 100 years later…

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Advergaming: How Video Game Advertising Helps With Consumer Engagement

Advergaming has been around for years, but it’s never been more popular than right now—and for good reason. More and more, consumers congregate online…

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What Video Games do to your Brain - Effects of Gaming

For those of you who have grown up hearing from their parents, “Don’t play that video game for too long, it’ll rot your brain”. Lets take a deep-dive …

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In Game Advertising - Gaming, VR, Pop Culture Intersection

An interesting moment at the intersection of digital entertainment, virtual reality, music, and gaming took place recently. It may just be remembered …

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Game Marketing Buzzwords - Advergaming, Transmedia, Brandification

The world of marketing through the lens of games, isn’t as simple as referring to any marketing venture as Advergaming. There are varied marketing opt…

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The 10 Best Gamification Blogs to Follow For Gamification Trends 2020

If you’re at all like us here at Gamify, we love to keep up with the latest news and trends within the world of Gamification. Which is why we’ve put t…

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The Psychology Behind Gamification - Changing Users Behaviour

Psychology is present in any activity that requires thought, behavioural patterns and motivation, so just about everything. That means that gamificati…

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Bandersnatch: Gamification in Movies - Gamified Television

As the streaming service wars continue, Netflix has to be as innovative as possible if they wish to maintain a leading foot in the market race. Black …

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Fortnite's use of Hip-Hop culture - Video Games & Hip Hop Intersection

Intellectual Property has always being a legal topic that has been hard to truly nail down and define. With a gaming giant like Fortnite being the lat…

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What's in store for Digital Marketing in 2020 To Influence Buyers?

As 2018 comes to a close and we reflect on what achievements we have reached in digital marketing, the time has come to look forward to next year and …

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Gamify's Review on Brian Burke's Book on Gamification

Being both avid readers and big believers in Gamification enhancing menial tasks, of course we had to read Brian Burke’s “Gamify - How gamification mo…

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What are Game Mechanics For A Successful Gamification Campaign?

Gamification is built upon game mechanics, proven to motivate and engage users. While I know that sole reliance upon game mechanics is not enough to e…

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How Marketing Funnel Automation Nurtures Leads Into Sales

3 Secrets to Marketing, in my Expert Opinion; 1. Have a Clear Customer journey broken-down into actionable steps. 2. Continually ask yourself "Can I a…

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10 Biggest Marketing Mistakes Online and How to Avoid Them

Marketing online isn’t just another promotional option, it should be where most of your marketing efforts are geared towards, in fact it is no longer …

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The Reality of AR, VR and MR Technology

Being well at the backend of 2018, Augmented, Virtual and Mixed Reality have well and truly surpassed the murmurs to find that they’re currently at th…

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Gamification Campaign: What To Consider Before Commissioning A Game

You want to shake up your brand’s approach to marketing with a gamified campaign. You have an idea for a game that you’re excited about it and you bel…

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Samantha Bee's plan to Gamify voting & Increase Voter Turnout

The Comedian and host of Full Frontal with Samantha Bee, is a driving force in the commentary on contemporary issues both in the US and around the glo…

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The Ultimate Cheat Sheet on Changing Buyer Behaviour Via Gamification

Psychology impacts nearly every aspect of a customer’s interaction with a brand from brand preconceptions to decision making and all the way through t…

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