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Netflix Video Game Documentary - Scores High

21 Reasons to Use Games in Your Marketing Strategy

People have loved games since the beginning of time. Mind games, board games, and card games have now evolved into online games and game apps for elec…

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7 Best Gamification Examples 2020

Before we get into the following 7 Gamification examples and what made them so effective, let’s take a look at gamification in its simplest form. As a…

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How eLearning and Mobile is a match made in heaven

In a time when a global pandemic can catch educators off-guard and bring most forms of schooling to a halt, the need for eLearning has been realised.

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Adobe Flash is Dead but Gamification Marketing lives on

In an official announcement made by Adobe in July 2017, the company stated that it would stop updating and distributing the Flash Player at the end of…

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Netflix Video Game Documentary - Scores High

Netflix has just announced a documentary that Gamify is already obsessing over! 

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Tesla's Video Game Marketing Campaign

Tesla’s dropped their new Model X & 3 into both the physical world and the gaming world at the same time late last week.

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Gamification Market Global Forecast to 2025

The gamification market size is projected to grow from USD $9.1 billion in 2020 to USD $30.7 billion by 2025, at a Compound Annual Growth Rate (CAGR) …

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Gamify's Top 10 favourite Video Games of all time for Video Game Day

Today is Video Game Day (Sunday, July 12) and here at Gamify, we would be amiss if we didn’t take this opportunity to shine a light on some of our fav…

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How to Create 'Hyper-Casual' Games for Marketing

Hyper casual games have improved the mobile gaming experience in an unexpected way. Hyper-casual games are known for their simple gameplay and minimal…

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Why Game Marketing is the Future of Advertising Campaigns

As a marketer, you should always be seeking new channels to reach and engage with your customers regardless of whether or not your campaigns are strug…

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How to Make the Best Use of Gamification

If you’ve ever collected Air Miles or tried to get to the next level on a computer game, then you’ve experienced gamification - the art and science of…

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Do violent video games actually decrease violent behaviour?

It’s currently Mental Health awareness Month, and with that in mind we wanted to take a moment to look at video game violence and the level of legitim…

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Gamify's Star Wars Day Top 10 for May the 4th

Today is Star Wars Day, May the 4th be with you! and here at Gamify, we would be amiss if we didn’t take this opportunity to shine a light on some of …

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Gamify’s Top 10 SuperHero Games for National Superhero Day

Comic books and video games are simply made for each other, but the two mediums do come with diehard fans that will not easily be won over. For as lon…

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Enhancing UX With Gamification

It's estimated that there are about 2.2 billion gamers on this planet; this is about 1/3rd of the total human population! In case you haven't noticed,…

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7 Common Myths About Gamification

There are many common myths and misconceptions surrounding gamification that can hinder its successful implementation as a marketing, business operati…

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Gamify keep things light during self-isolation from Covid-19

Gamify is one of the world’s leading gamification marketing companies, developing branded HTML5 mini-games for marketing campaigns. Formed in 2018 wit…

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Gamify’s Review on Jane McGonigal’s “SuperBetter”

As big advocates for the power that game elements can bring forth when incorporated into non-game activities, of course we had to read Jane McGonigal’…

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Gamify’s 10 Favourite Mario Games for National Mario Day

This week is National Mario Day (Tuesday, March 10th), so Gamify would love to take this opportunity to shine a light on some of our favourite Mario v…

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Gamify’s 10 Favourite Pokémon Games for Pokémon Day

Today is officially Pokémon Day (Thursday, February 27th), so Gamify would love to take this opportunity to highlight some of our favourite Pokémon ga…

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Game Mechanics & Game Dynamics: Gamification 101

Gamification is the integration of game mechanics into what can otherwise be considered as non-game activities such as your website, marketing, servic…

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How to Create a Marketing Calendar

Why mapping out campaign timelines and promotional dates is essential but few do it correctly. Below we'll go through the Top 4 steps we need to insur…

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8 Pillars of Successful Gamified Marketing Campaigns

  In this article, we’ll be going over the "8 Pillars of Successful Gamified Marketing Campaigns". After having done 1000's of campaign's we have boil…

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8 Core Human Drives in Gamification

  Games were originally created to motivate us to do things. This Power of "Fun" has changed the world many times over. 

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Top 4 Gamification Techniques with Dr Zac

Most People in that say they are using "Gamification" are wrong, or at least don't understand what they are doing. If we don't know why something work…

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5 Top Examples of Gamification - Dr Zac

  5 Gamification Examples Gamification has been used effectively over a wide-range of different fields. Including fitness, education, productivity and…

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Best Fitness Apps in 2020

A lot of people have become victims of quarantine kilos, let’s take a look at some of the best-gamified fitness apps out there that can help you get b…

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Hyper Casual Games Marketing & Monetization Strategies - Gamify

We’re in the age of a digital explosion. From digital advertisements in Times Square and billboards along the freeway, to our handheld mobile devices—…

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CRM Gamification Strategies & Trends - Gamify

Customer-relationship management (CRM) is an approach to manage a company's interaction with current and potential customers. It uses data analysis ab…

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Gamification: Expectation vs Reality

However successful gamification has managed to become from case to case, the process has managed to carry an aura of mystery and uncertainty over the …

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