Gamify_Logo
Request a Quote
New call-to-action
New call-to-action

Blog

Gamification Tactics for Marketers

New call-to-action
New call-to-action

Is Activity valid compared to Engagement in Gamification?

by Mitchell Denton
22/10/2018

This day and age, most Gamification structures have the intent of creating progression within the User Experience. So, what happens when Gamification is based more so on Activity than Engagement?

Read More

How HTML5 games and Facebook are helping game developers

by Josh Dunford
18/10/2018

Facebook has come a long way from its original format, what was once a simple social media channel for friends and family to stay connected on, has since pivoted into a newsfeed, marketplace and now game centre, with the launch of Facebook’s Instant Games.

Read More

7 Things About Gamification Your Boss Wants To Know

by Mitchell Denton
15/10/2018

“Wow, this sounds awesome! I'm just not sure how to get my Boss onboard”

Read More

10 things to consider before you commission a game

by Mitchell Denton
10/10/2018

You want to shake up your brand’s approach to marketing with a gamified campaign. You have an idea for a game that you’re excited about it and you believe your audience are really going to take to it as your next marketing effort. Before you become too attached to the idea, take a moment to consider these 10 points prior to going ahead with anything.

Read More

How Digital Marketing Is Influencing Buyer Behaviour

by Mitchell Denton
08/10/2018

Technology has made our lives both easier and busier in the same instance, we have become capable of doing more in our day-to-day lives at the cost of giving our devices more time and attention. It is within this time and attention that Digital Marketing is changing buyer behaviour through acts of user saturation, trackable analytics, data collection and simplicity of purchase through quick purchase tabs & A.I. systems.

Read More

Flash is over, what you need to know about HTML5

by Matt Tan
03/10/2018

Since the mid 90s, Flash technology had the monopoly on developing multimedia components for websites. Fast forward to today and we have seen Adobe come to terms with all of their adversity over the years (Google’s announcement to no longer support Flash-based technology in ads being the final nail in the coffin), announcing that they plan to completely kill Flash by the end of 2020.

Read More

How Gamification in Business is helping eradicate Unconscious Bias

by Mitchell Denton
01/10/2018

Have you ever gone for a job that you felt you were perfect for but in the end found that you were overlooked for something that seemed rather trivial? You’re not alone, the number of employees that are victims of unconscious bias within business decisions whether they know it or not is staggering. This discrimination can be based on skin colour, gender, age, height, weight, religion or even disability status.

Read More

Gamify’s 10 favourite comic-based games for National Comic Book Day

by Mitchell Denton
26/09/2018

This week is National Comic Book Day (Tuesday, September 25th) so Gamify would love to take this opportunity to shine a light on some of our favourite video games adapted from a comic book series or characters.

Read More

Why you should invest into Customer Happiness

by Tony Walden
24/09/2018

This week is Ask a Stupid Question Day (Friday, 28th of September)… seriously, it's a thing. So, in keeping with the day I have a Stupid question of my own. Should you invest into Customer Happiness?

Read More

Productivity Apps to help you get on top of your goals

by Tony Walden
17/09/2018

So Procrastination Day was two weeks ago… we missed the deadline for our list of the 10 Best Productivity Apps. So, as all the procrastinators say, "better late than never".

Read More
Comments

Related Articles